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File: /var/www/web.enelar.com.co/node_modules/launch-editor/index.js
/**
 * Copyright (c) 2015-present, Facebook, Inc.
 *
 * This source code is licensed under the MIT license found in the
 * LICENSE file at
 * https://github.com/facebookincubator/create-react-app/blob/master/LICENSE
 *
 * Modified by Yuxi Evan You
 */

const fs = require('fs')
const os = require('os')
const path = require('path')
const colors = require('picocolors')
const childProcess = require('child_process')

const guessEditor = require('./guess')
const getArgumentsForPosition = require('./get-args')

function wrapErrorCallback (cb) {
  return (fileName, errorMessage) => {
    console.log()
    console.log(
      colors.red('Could not open ' + path.basename(fileName) + ' in the editor.')
    )
    if (errorMessage) {
      if (errorMessage[errorMessage.length - 1] !== '.') {
        errorMessage += '.'
      }
      console.log(
        colors.red('The editor process exited with an error: ' + errorMessage)
      )
    }
    console.log()
    if (cb) cb(fileName, errorMessage)
  }
}

function isTerminalEditor (editor) {
  switch (editor) {
    case 'vim':
    case 'emacs':
    case 'nano':
      return true
  }
  return false
}

const positionRE = /:(\d+)(:(\d+))?$/
function parseFile (file) {
  const fileName = file.replace(positionRE, '')
  const match = file.match(positionRE)
  const lineNumber = match && match[1]
  const columnNumber = match && match[3]
  return {
    fileName,
    lineNumber,
    columnNumber
  }
}

let _childProcess = null

function launchEditor (file, specifiedEditor, onErrorCallback) {
  const parsed = parseFile(file)
  let { fileName } = parsed
  const { lineNumber, columnNumber } = parsed

  if (!fs.existsSync(fileName)) {
    return
  }

  if (typeof specifiedEditor === 'function') {
    onErrorCallback = specifiedEditor
    specifiedEditor = undefined
  }

  onErrorCallback = wrapErrorCallback(onErrorCallback)

  const [editor, ...args] = guessEditor(specifiedEditor)
  if (!editor) {
    onErrorCallback(fileName, null)
    return
  }

  if (
    process.platform === 'linux' &&
    fileName.startsWith('/mnt/') &&
    /Microsoft/i.test(os.release())
  ) {
    // Assume WSL / "Bash on Ubuntu on Windows" is being used, and
    // that the file exists on the Windows file system.
    // `os.release()` is "4.4.0-43-Microsoft" in the current release
    // build of WSL, see: https://github.com/Microsoft/BashOnWindows/issues/423#issuecomment-221627364
    // When a Windows editor is specified, interop functionality can
    // handle the path translation, but only if a relative path is used.
    fileName = path.relative('', fileName)
  }

  // cmd.exe on Windows is vulnerable to RCE attacks given a file name of the
  // form "C:\Users\myusername\Downloads\& curl 172.21.93.52". Use a safe file
  // name pattern to validate user-provided file names. This doesn't cover the
  // entire range of valid file names but should cover almost all of them in practice.
  // (Backport of
  // https://github.com/facebook/create-react-app/pull/4866
  // and
  // https://github.com/facebook/create-react-app/pull/5431)

  // Allows alphanumeric characters, periods, dashes, slashes, and underscores.
  const WINDOWS_CMD_SAFE_FILE_NAME_PATTERN = /^([A-Za-z]:[/\\])?[\p{L}0-9/.\-_\\]+$/u
  if (
    process.platform === 'win32' &&
    !WINDOWS_CMD_SAFE_FILE_NAME_PATTERN.test(fileName.trim())
  ) {
    console.log()
    console.log(
      colors.red('Could not open ' + path.basename(fileName) + ' in the editor.')
    )
    console.log()
    console.log(
      'When running on Windows, file names are checked against a safe file name ' +
        'pattern to protect against remote code execution attacks. File names ' +
        'may consist only of alphanumeric characters (all languages), periods, ' +
        'dashes, slashes, and underscores.'
    );
    console.log()
    return
  }

  if (lineNumber) {
    const extraArgs = getArgumentsForPosition(editor, fileName, lineNumber, columnNumber)
    args.push.apply(args, extraArgs)
  } else {
    args.push(fileName)
  }

  if (_childProcess && isTerminalEditor(editor)) {
    // There's an existing editor process already and it's attached
    // to the terminal, so go kill it. Otherwise two separate editor
    // instances attach to the stdin/stdout which gets confusing.
    _childProcess.kill('SIGKILL')
  }

  if (process.platform === 'win32') {
    // On Windows, launch the editor in a shell because spawn can only
    // launch .exe files.
    _childProcess = childProcess.spawn(
      'cmd.exe',
      ['/C', editor].concat(args),
      { stdio: 'inherit' }
    )
  } else {
    _childProcess = childProcess.spawn(editor, args, { stdio: 'inherit' })
  }
  _childProcess.on('exit', function (errorCode) {
    _childProcess = null

    if (errorCode) {
      onErrorCallback(fileName, '(code ' + errorCode + ')')
    }
  })

  _childProcess.on('error', function (error) {
    let { code, message } = error
    if ('ENOENT' === code) {
      message = `${message} ('${editor}' command does not exist in 'PATH')`
    }
    onErrorCallback(fileName, message);
  })
}

module.exports = launchEditor