HEX
Server: Apache/2.4.52 (Ubuntu)
System: Linux ip-172-31-4-197 6.8.0-1036-aws #38~22.04.1-Ubuntu SMP Fri Aug 22 15:44:33 UTC 2025 x86_64
User: ubuntu (1000)
PHP: 7.4.33
Disabled: pcntl_alarm,pcntl_fork,pcntl_waitpid,pcntl_wait,pcntl_wifexited,pcntl_wifstopped,pcntl_wifsignaled,pcntl_wifcontinued,pcntl_wexitstatus,pcntl_wtermsig,pcntl_wstopsig,pcntl_signal,pcntl_signal_get_handler,pcntl_signal_dispatch,pcntl_get_last_error,pcntl_strerror,pcntl_sigprocmask,pcntl_sigwaitinfo,pcntl_sigtimedwait,pcntl_exec,pcntl_getpriority,pcntl_setpriority,pcntl_async_signals,pcntl_unshare,
Upload Files
File: /var/www/api-storage/node_modules/@lukeed/csprng/readme.md
# @lukeed/csprng ![CI](https://github.com/lukeed/csprng/workflows/CI/badge.svg) [![codecov](https://badgen.now.sh/codecov/c/github/lukeed/csprng)](https://codecov.io/gh/lukeed/csprng)

> A tiny (~90B) isomorphic wrapper for `crypto.randomBytes` in Node.js and browsers.

***Why?***

This package allows you/dependents to import a cryptographically secure generator (CSPRNG) _without_ worrying about (aka, checking the runtime environment for) the different `crypto` implementations. Instead, by extracting a `random` function into a third-party/external package, one can rely on bundlers and/or module resolution to load the correct implementation for the desired environment.

In other words, one can include the browser-specific implementation when bundling for the browser, completely ignoring the Node.js code – or vice versa.

By default, this module is set up to work with Rollup, webpack, and Node's native ESM _and_ CommonJS path resolutions.

## Install

```
$ npm install --save @lukeed/csprng
```


## Usage

***General Usage***

```js
// Rely on bundlers/environment detection
import { random } from '@lukeed/csprng';

const array = random(12);
// browser => Uint8Array(12) [...]
// Node.js => <Buffer ...>
```

***Specific Environment***

```js
// Choose the "browser" implementation explicitly.
//=> ! NOTE ! Will break in Node.js environments!
import { random } from '@lukeed/csprng/browser';

const array = random(1024);
//=> Uint8Array(1024) [...]

// ---

// Choose the "node" implementation explicitly.
//=> ! NOTE ! Will break in browser environments!
import { random } from '@lukeed/csprng/node';

const array = random(1024);
//=> <Buffer ...>
```


## API

### random(length)
Returns: `Buffer` or `Uint8Array`

Returns a typed array of given `length`.


#### length
Type: `Number`

The desired length of your output TypedArray.


## Related

- [uid](https://github.com/lukeed/uid) - A tiny (134B) and fast utility to randomize unique IDs of fixed length
- [@lukeed/uuid](https://github.com/lukeed/uuid) - A tiny (230B), fast, and cryptographically secure UUID (V4) generator for Node and the browser


## License

MIT © [Luke Edwards](https://lukeed.com)